Brian Haberlin and his company, Anomaly Productions, have been active in the Augmented Reality field since the earliest stages of the technology. In 2012, his first AR title, Anomaly, was released.
The longest original full color graphic novel ever published, Anomaly was a showcase for the technology, amplifying 360 pages of digitally painted artwork into a book that was not read so much as it was experienced. Its debut at the New York Comic-Con that same year made it clear AR had arrived in the world of pop culture.
Through the following years, Anomaly Productions published over 10 unique, award winning, graphically rich AR experiences across several story genres. Many of these have been highlighted in media from The New York Times to USA Today, Nerdist, and publishing’s Kirkus and Publishers Weekly (starred reviews).
His company is always on the cutting edge, utilizing the latest advancements in AR/VR technology to reinvent known storytelling devices into true experiential narratives accessible to anyone with a smartphone or tablet.
Some of the technologies used used in these endeavors are: Vuforia, ARCore, ARKit, Hololens, Oculus Rift, HTC Vive, Leap Motion, Facial Tracking SDKs.